par ApprenticeCrone » 07 Juil 2016 05:45
Yay! Now, you can change the career, too, every 2 hours, on the "even hour" although I dunno what time zone Furvilla is in, 'cause it DOES NOT SAY, sigh. Nor does it say when it switches over for day-refresh things, but anyhow.
If you would like to try that out, then instead of clicking on the shield near the portrait, click on the portrait itself. That takes you to the stat page of the villager, as it were.
Then down near where it says what career it is, above that is a link that says "See All". Click that, it takes you to page where you see all the professions, and your current one as well.
You can have any villager following up to 3 career paths, and it saves progress for all 3, but if you want to learn a 4th you have to "unlearn" one of the previous 3 before you can do that, and now whatever you've done in that thing you unlearned is lost.
For explorers, as far as I can tell there's no benefit to experience. That is to say, it tracks what was found in a log, but if you don't care who found what then you can free unlearn that one because there's nothing to save, really.
For herbalists, it keeps track of which plants you've successfully grown. Sometimes the harvests fail, but if you succeed 10 times with any given plant, then you always succeed with that plant and never fail with it. And it tracks your progress towards that plant mastery, and tracks which plants you have mastered. So on that one, there is something to save.
For the builders, the more you build the more durable the result, so that has something to track, also.
For doctors and alchemists, first you have to learn the recipes (which is something it tracks and is expensive to relearn) and THEN it pays attention to how many times you've done each recipe. Because your first attempts only have a 5% chance of working. For each recipe. Each time for each recipe it goes up by 5% but that's a lot of work, so don't unlearn either of those careers unless you really really have to!
The blacksmith I think is like a builder but with recipes first? And I think the tailor is the same, but I don't know as much about those ones yet.
For animal trainers, it tracks how many animals you have captured, and how many you have domesticated, and how many you have bred. I am unsure if higher numbers of these improves your chances, but I know there are failures to domestication attempts (it takes 10 successes each animal!) and to capture attempts, so...
Désolée mais je ne parle pas français. Je compte sur votre patience, votre bonne volonté et les traducteurs